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r.Lumen.ReSTIRGather.Upsample.Method

Var

Unreal Engine Var console variable.

rLumenReSTIRGatherUpsampleMethod

Description

Upsample method, when calculating full resolution irradiance from downsampled reservoir radiance 0 - Jittered bilinear sample, when jittered position lies in the same plane, and fallback to unjittered when all samples fail 1 - Spiral sample pattern 2 - Passthrough for debugging. Also effectively disables the bilateral filter as variance is not computed.

Usage

r.Lumen.ReSTIRGather.Upsample.Method [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.