r.Lumen.ScreenProbeGather.ExtraAmbientOcclusion.MaxDistanceWorldSpace
VarUnreal Engine Var console variable.
rLumenScreenProbeGatherExtraAmbientOcclusionMaxDistanceWorldSpace
Description
Maximum distance from the receiver surface that another surface in the world should cause ambient occlusion.
Usage
r.Lumen.ScreenProbeGather.ExtraAmbientOcclusion.MaxDistanceWorldSpace [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

