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r.Lumen.ScreenProbeGather.ExtraAmbientOcclusion.MaxDistanceWorldSpace

Var

Unreal Engine Var console variable.

rLumenScreenProbeGatherExtraAmbientOcclusionMaxDistanceWorldSpace

Description

Maximum distance from the receiver surface that another surface in the world should cause ambient occlusion.

Usage

r.Lumen.ScreenProbeGather.ExtraAmbientOcclusion.MaxDistanceWorldSpace [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.