r.Lumen.ScreenProbeGather.HardwareRayTracing.FarField
VarUnreal Engine Var console variable.
rLumenScreenProbeGatherHardwareRayTracingFarField
Description
Determines whether a second trace will be fired for far-field contribution
Usage
r.Lumen.ScreenProbeGather.HardwareRayTracing.FarField [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

