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r.Lumen.ScreenProbeGather.HardwareRayTracing.FarField

Var

Unreal Engine Var console variable.

rLumenScreenProbeGatherHardwareRayTracingFarField

Description

Determines whether a second trace will be fired for far-field contribution

Usage

r.Lumen.ScreenProbeGather.HardwareRayTracing.FarField [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.