r.Lumen.ScreenProbeGather.HardwareRayTracing.NormalBias
VarUnreal Engine Var console variable.
rLumenScreenProbeGatherHardwareRayTracingNormalBias
Description
Bias along the shading normal, useful when the Ray Tracing geometry doesn't match the GBuffer (Nanite Proxy geometry)
Usage
r.Lumen.ScreenProbeGather.HardwareRayTracing.NormalBias [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

