r.Lumen.ScreenProbeGather.IntegrationTileClassification
VarUnreal Engine Var console variable.
rLumenScreenProbeGatherIntegrationTileClassification
Description
Whether to use tile classification during diffuse integration. Tile Classification splits compute dispatches by VGPRs for better occupancy, but can introduce errors if implemented incorrectly.
Usage
r.Lumen.ScreenProbeGather.IntegrationTileClassification [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

