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r.Lumen.ScreenProbeGather.InterpolationDepthWeight.Fallback

Var

Unreal Engine Var console variable.

rLumenScreenProbeGatherInterpolationDepthWeightFallback

Description

Strength of a fallback distance test when normal probe interpolation fails. Allows to fill black areas with approximate lighting.

Usage

r.Lumen.ScreenProbeGather.InterpolationDepthWeight.Fallback [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.