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r.Lumen.ScreenProbeGather.LightSampleResolutionXY

Var

Unreal Engine Var console variable.

rLumenScreenProbeGatherLightSampleResolutionXY

Description

Number of light samples per screen probe, in one dimension. When the number of lights overlapping a pixel is larger, noise in the direct lighting will increase.

Usage

r.Lumen.ScreenProbeGather.LightSampleResolutionXY [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.