r.Lumen.ScreenProbeGather.LightSampleResolutionXY
VarUnreal Engine Var console variable.
rLumenScreenProbeGatherLightSampleResolutionXY
Description
Number of light samples per screen probe, in one dimension. When the number of lights overlapping a pixel is larger, noise in the direct lighting will increase.
Usage
r.Lumen.ScreenProbeGather.LightSampleResolutionXY [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

