r.Lumen.ScreenProbeGather.MaxRayIntensity
VarUnreal Engine Var console variable.
rLumenScreenProbeGatherMaxRayIntensity
Description
Clamps the maximum ray lighting intensity (with PreExposure) to reduce fireflies.
Usage
r.Lumen.ScreenProbeGather.MaxRayIntensity [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

