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r.Lumen.ScreenProbeGather.RadianceCache.NumFramesToKeepCachedProbes

Var

Unreal Engine Var console variable.

rLumenScreenProbeGatherRadianceCacheNumFramesToKeepCachedProbes

Description

Number of frames to keep unused probes in cache. Higher values enable more reuse between frames, but too high values will cause filtering from stale probes.

Usage

r.Lumen.ScreenProbeGather.RadianceCache.NumFramesToKeepCachedProbes [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.