r.Lumen.ScreenProbeGather.RadianceCache.ProbeAtlasResolutionInProbes
VarUnreal Engine Var console variable.
rLumenScreenProbeGatherRadianceCacheProbeAtlasResolutionInProbes
Description
Number of probes along one dimension of the probe atlas cache texture. This controls the memory usage of the cache. Overflow currently results in incorrect rendering.
Usage
r.Lumen.ScreenProbeGather.RadianceCache.ProbeAtlasResolutionInProbes [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

