Skip to main content

r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.NumThicknessStepsToDetermineCertainty

Var

Unreal Engine Var console variable.

rLumenScreenProbeGatherScreenTracesHZBTraversalNumThicknessStepsToDetermineCertainty

Description

Number of linear search steps to determine if a hit feature is thin and should be ignored.

Usage

r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.NumThicknessStepsToDetermineCertainty [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.