r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.NumThicknessStepsToDetermineCertainty
VarUnreal Engine Var console variable.
rLumenScreenProbeGatherScreenTracesHZBTraversalNumThicknessStepsToDetermineCertainty
Description
Number of linear search steps to determine if a hit feature is thin and should be ignored.
Usage
r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.NumThicknessStepsToDetermineCertainty [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

