r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.SkipFoliageHits
VarUnreal Engine Var console variable.
rLumenScreenProbeGatherScreenTracesHZBTraversalSkipFoliageHits
Description
Whether to allow screen traces to hit Subsurface and TwoSided Foliage shading models. Can be used to work around aliasing from high frequency grass geometry.
Usage
r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.SkipFoliageHits [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

