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r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.SkipFoliageHits

Var

Unreal Engine Var console variable.

rLumenScreenProbeGatherScreenTracesHZBTraversalSkipFoliageHits

Description

Whether to allow screen traces to hit Subsurface and TwoSided Foliage shading models. Can be used to work around aliasing from high frequency grass geometry.

Usage

r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.SkipFoliageHits [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.