r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing
VarUnreal Engine Var console variable.
rLumenScreenProbeGatherShortRangeAOHardwareRayTracing
Description
0. Screen space tracing for the full resolution Bent Normal (directional occlusion).1. Enable hardware ray tracing of the full resolution Bent Normal (directional occlusion). (Default
Usage
r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

