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r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower

Var

Unreal Engine Var console variable.

rLumenScreenProbeGatherShortRangeAOHorizonSearchForegroundSampleRejectPower

Description

Controls how strongly foreground occluders contribute to final occlusion.

Usage

r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.