r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower
VarUnreal Engine Var console variable.
rLumenScreenProbeGatherShortRangeAOHorizonSearchForegroundSampleRejectPower
Description
Controls how strongly foreground occluders contribute to final occlusion.
Usage
r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

