r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.SliceCount
VarUnreal Engine Var console variable.
rLumenScreenProbeGatherShortRangeAOHorizonSearchSliceCount
Description
Number of view space slices to search per pixel. This is a primary scalability control for Horizon ShortRangeAO.
Usage
r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.SliceCount [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

