r.Lumen.ScreenProbeGather.ShortRangeGI.MaxRayIntensity
VarUnreal Engine Var console variable.
rLumenScreenProbeGatherShortRangeGIMaxRayIntensity
Description
Maximum intensity of a single sample. Used to clamp fireflies, also loses lighting energy.
Usage
r.Lumen.ScreenProbeGather.ShortRangeGI.MaxRayIntensity [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

