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r.Lumen.ScreenProbeGather.ShortRangeGI.MaxRayIntensity

Var

Unreal Engine Var console variable.

rLumenScreenProbeGatherShortRangeGIMaxRayIntensity

Description

Maximum intensity of a single sample. Used to clamp fireflies, also loses lighting energy.

Usage

r.Lumen.ScreenProbeGather.ShortRangeGI.MaxRayIntensity [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.