r.Lumen.ScreenProbeGather.SpatialFilter.DisocclusionMaxFrames
VarUnreal Engine Var console variable.
rLumenScreenProbeGatherSpatialFilterDisocclusionMaxFrames
Description
Number of history frames to apply probe spatial filtering on history disocclusion.
Usage
r.Lumen.ScreenProbeGather.SpatialFilter.DisocclusionMaxFrames [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

