r.Lumen.ScreenProbeGather.SpatialFilterMaxRadianceHitAngle
VarUnreal Engine Var console variable.
rLumenScreenProbeGatherSpatialFilterMaxRadianceHitAngle
Description
In Degrees. Larger angles allow more filtering but lose contact shadows.
Usage
r.Lumen.ScreenProbeGather.SpatialFilterMaxRadianceHitAngle [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

