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r.Lumen.ScreenProbeGather.Temporal.DistanceThreshold

Var

Unreal Engine Var console variable.

rLumenScreenProbeGatherTemporalDistanceThreshold

Description

Relative distance threshold needed to discard last frame's lighting results. Lower values reduce ghosting from characters when near a wall but increase flickering artifacts.

Usage

r.Lumen.ScreenProbeGather.Temporal.DistanceThreshold [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.