Skip to main content

r.Lumen.ScreenProbeGather.Temporal.DistanceThresholdForFoliage

Var

Unreal Engine Var console variable.

rLumenScreenProbeGatherTemporalDistanceThresholdForFoliage

Description

r.Lumen.ScreenProbeGather.Temporal.DistanceThreshold which only affects foliage pixels. Often foliage has lots of discontinuities and edges and it's beneficial to be more agressive with keeping history there.

Usage

r.Lumen.ScreenProbeGather.Temporal.DistanceThresholdForFoliage [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.