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r.Lumen.ScreenProbeGather.Temporal.MaxFastUpdateModeAmount

Var

Unreal Engine Var console variable.

rLumenScreenProbeGatherTemporalMaxFastUpdateModeAmount

Description

Maximum amount of fast-responding temporal filter to use when traces hit a moving object. Values closer to 1 cause more noise, but also faster reaction to scene changes.

Usage

r.Lumen.ScreenProbeGather.Temporal.MaxFastUpdateModeAmount [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.