r.Lumen.ScreenProbeGather.Temporal.MaxRayDirections
VarUnreal Engine Var console variable.
rLumenScreenProbeGatherTemporalMaxRayDirections
Description
Number of possible random directions per pixel. Should be tweaked based on MaxFramesAccumulated.
Usage
r.Lumen.ScreenProbeGather.Temporal.MaxRayDirections [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

