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r.Lumen.ScreenProbeGather.Temporal.MaxRayDirections

Var

Unreal Engine Var console variable.

rLumenScreenProbeGatherTemporalMaxRayDirections

Description

Number of possible random directions per pixel. Should be tweaked based on MaxFramesAccumulated.

Usage

r.Lumen.ScreenProbeGather.Temporal.MaxRayDirections [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.