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r.Lumen.SkylightLeaking.Roughness

Var

Unreal Engine Var console variable.

rLumenSkylightLeakingRoughness

Description

Roughness used to sample the skylight leaking cubemap. A value of 0 gives no prefiltering of the skylight leaking, while larger values can be useful to hide sky features in the leaking.

Usage

r.Lumen.SkylightLeaking.Roughness [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.