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r.Lumen.TranslucencyReflections.FrontLayer.DepthThreshold

Var

Unreal Engine Var console variable.

rLumenTranslucencyReflectionsFrontLayerDepthThreshold

Description

Depth test threshold used to determine whether the fragments being rendered match the single layer that reflections were calculated for. In float ULP units.

Usage

r.Lumen.TranslucencyReflections.FrontLayer.DepthThreshold [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.