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r.Lumen.TranslucencyVolume.GridCenterOffsetFromDepthBuffer

Var

Unreal Engine Var console variable.

rLumenTranslucencyVolumeGridCenterOffsetFromDepthBuffer

Description

Offset in grid units to move grid center sample out form the depth buffer along the Z direction. -1 means disabled. This reduces sample self intersection with geometry when tracing the global distance field buffer, and thus reduces flickering in those areas, as well as results in less leaking sometimes.

Usage

r.Lumen.TranslucencyVolume.GridCenterOffsetFromDepthBuffer [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.