r.Lumen.Visualize.HardwareRayTracing.Compact
VarUnreal Engine Var console variable.
rLumenVisualizeHardwareRayTracingCompact
Description
Determines whether a second trace will be compacted before traversal (default = 1
Usage
r.Lumen.Visualize.HardwareRayTracing.Compact [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

