r.Lumen.Visualize.HardwareRayTracing.FarField
VarUnreal Engine Var console variable.
rLumenVisualizeHardwareRayTracingFarField
Description
Determines whether a second trace will be fired for far-field contribution (default = 1
Usage
r.Lumen.Visualize.HardwareRayTracing.FarField [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

