r.Lumen.Visualize.HardwareRayTracing.GroupCount
VarUnreal Engine Var console variable.
rLumenVisualizeHardwareRayTracingGroupCount
Description
Determines the active group count when dispatching raygen shader (default = 4096
Usage
r.Lumen.Visualize.HardwareRayTracing.GroupCount [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

