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r.Lumen.Visualize.HardwareRayTracing.GroupCount

Var

Unreal Engine Var console variable.

rLumenVisualizeHardwareRayTracingGroupCount

Description

Determines the active group count when dispatching raygen shader (default = 4096

Usage

r.Lumen.Visualize.HardwareRayTracing.GroupCount [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.