Skip to main content

r.Lumen.Visualize.HardwareRayTracing.ThreadCount

Var

Unreal Engine Var console variable.

rLumenVisualizeHardwareRayTracingThreadCount

Description

Determines the active group count when dispatching raygen shader (default = 64

Usage

r.Lumen.Visualize.HardwareRayTracing.ThreadCount [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.