r.Lumen.Visualize.HardwareRayTracing.ThreadCount
VarUnreal Engine Var console variable.
rLumenVisualizeHardwareRayTracingThreadCount
Description
Determines the active group count when dispatching raygen shader (default = 64
Usage
r.Lumen.Visualize.HardwareRayTracing.ThreadCount [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

