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r.Lumen.Visualize.UseShaderPrintForTraces

Var

Unreal Engine Var console variable.

rLumenVisualizeUseShaderPrintForTraces

Description

Whether to use ShaderPrint or custom line renderer for trace visualization.

Usage

r.Lumen.Visualize.UseShaderPrintForTraces [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.