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r.MaterialEditor.LWCTruncateMode

Var

Unreal Engine Var console variable.

rMaterialEditorLWCTruncateMode

Description

Whether or not the material compiler respects the truncate LWC node or automatic transforms 0: no truncate (LWC always used even if asked to truncate 1: respect the truncate LWC nod 2: respect the truncate LWC node and automatic transforms

Usage

r.MaterialEditor.LWCTruncateMode [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.