Skip to main content

r.MaterialEditor.MaxDerivedMaterialInstances

Var

Unreal Engine Var console variable.

rMaterialEditorMaxDerivedMaterialInstances

Description

Limits amount of derived material instance shown in platform stats. Use negative number to disable the limit. Material editor must be re-opened if changed at runtime.

Usage

r.MaterialEditor.MaxDerivedMaterialInstances [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.