r.MaterialEditor.MaxDerivedMaterialInstances
VarUnreal Engine Var console variable.
rMaterialEditorMaxDerivedMaterialInstances
Description
Limits amount of derived material instance shown in platform stats. Use negative number to disable the limit. Material editor must be re-opened if changed at runtime.
Usage
r.MaterialEditor.MaxDerivedMaterialInstances [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

