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r.MaterialEditor.PreshaderDumpToHLSL

Var

Unreal Engine Var console variable.

rMaterialEditorPreshaderDumpToHLSL

Description

Controls whether to append preshader expressions and parameter reference counts to the HLSL source window (as comments at the end of the code).

Usage

r.MaterialEditor.PreshaderDumpToHLSL [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.