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r.MaterialEditor.UseDevShaders

Var

Unreal Engine Var console variable.

rMaterialEditorUseDevShaders

Description

Toggles whether the material editor will use shaders that include extra overhead incurred by the editor. Material editor must be re-opened if changed at runtime.

Usage

r.MaterialEditor.UseDevShaders [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.