r.MaxVertexBytesAllocatedPerFrame
VarUnreal Engine Var console variable.
rMaxVertexBytesAllocatedPerFrame
Description
The maximum number of transient vertex buffer bytes to allocate before we start panic logging who is doing the allocations
Usage
r.MaxVertexBytesAllocatedPerFrame [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

