r.MegaLights.DistantScreenTraces
VarUnreal Engine Var console variable.
rMegaLightsDistantScreenTraces
Description
Whether to do a linear screen trace starting where Ray Tracing Scene ends to handle distant shadows.\n
Usage
r.MegaLights.DistantScreenTraces [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

