r.MegaLights.EnableForProject
VarUnreal Engine Var console variable.
rMegaLightsEnableForProject
Description
Whether to use MegaLights by default, but this can still be overridden by Post Process Volumes, or disabled per-light. MegaLights uses stochastic sampling to render many shadow casting lights efficiently, with a consistent low GPU cost. MegaLights requires Hardware Ray Tracing, and does not support Directional Lights. Experimental feature.
Usage
r.MegaLights.EnableForProject [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

