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r.MegaLights.FrontLayerTranslucency.Allow

Var

Unreal Engine Var console variable.

rMegaLightsFrontLayerTranslucencyAllow

Description

Whether the current scalability level allows a dedicated MegaLights pass on the frontmost layer of Translucent Surfaces. Other layers will use the lower quality Translucency Lighting Volume.

Usage

r.MegaLights.FrontLayerTranslucency.Allow [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.