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r.MegaLights.FrontLayerTranslucency.FastClear

Var

Unreal Engine Var console variable.

rMegaLightsFrontLayerTranslucencyFastClear

Description

Whether to skip processing of empty tiles and only clear borders for spatial and temporal filtering.

Usage

r.MegaLights.FrontLayerTranslucency.FastClear [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.