Skip to main content

r.MegaLights.FrontLayerTranslucency.Temporal

Var

Unreal Engine Var console variable.

rMegaLightsFrontLayerTranslucencyTemporal

Description

Whether to use temporal accumulation for shadow mask on front layer translucency pass.

Usage

r.MegaLights.FrontLayerTranslucency.Temporal [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.