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r.MegaLights.HardwareRayTracing.AvoidSelfIntersections

Var

Unreal Engine Var console variable.

rMegaLightsHardwareRayTracingAvoidSelfIntersections

Description

Whether to skip back face hits for a small distance in order to avoid self-intersections when BLAS mismatches rasterized geometry.\n

Usage

r.MegaLights.HardwareRayTracing.AvoidSelfIntersections [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.