r.MegaLights.HardwareRayTracing.AvoidSelfIntersections
VarUnreal Engine Var console variable.
rMegaLightsHardwareRayTracingAvoidSelfIntersections
Description
Whether to skip back face hits for a small distance in order to avoid self-intersections when BLAS mismatches rasterized geometry.\n
Usage
r.MegaLights.HardwareRayTracing.AvoidSelfIntersections [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

