r.MegaLights.ScreenTraces.FirstPerson.MinimumHitDistance
VarUnreal Engine Var console variable.
rMegaLightsScreenTracesFirstPersonMinimumHitDistance
Description
The minimum hit distance when handing off a ray to HWRT after missing in screen space but potentially intersecting first person world space representation primitives.\n
Usage
r.MegaLights.ScreenTraces.FirstPerson.MinimumHitDistance [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

