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r.MegaLights.Visualize.LightComplexity.MaxLightSamplingCost

Var

Unreal Engine Var console variable.

rMegaLightsVisualizeLightComplexityMaxLightSamplingCost

Description

Light sampling cost normalization factor. The normalized cost is used to colorize pixels in the heatmap view.

Usage

r.MegaLights.Visualize.LightComplexity.MaxLightSamplingCost [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.