r.MegaLights.Visualize.LightComplexity.MaxLightSamplingCost
VarUnreal Engine Var console variable.
rMegaLightsVisualizeLightComplexityMaxLightSamplingCost
Description
Light sampling cost normalization factor. The normalized cost is used to colorize pixels in the heatmap view.
Usage
r.MegaLights.Visualize.LightComplexity.MaxLightSamplingCost [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

