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r.MegaLights.Volume.HZBOcclusionTest

Var

Unreal Engine Var console variable.

rMegaLightsVolumeHZBOcclusionTest

Description

Whether to skip computation for cells occluded by HZB.

Usage

r.MegaLights.Volume.HZBOcclusionTest [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.