r.MegaLights.Volume.HZBOcclusionTest
VarUnreal Engine Var console variable.
rMegaLightsVolumeHZBOcclusionTest
Description
Whether to skip computation for cells occluded by HZB.
Usage
r.MegaLights.Volume.HZBOcclusionTest [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

