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r.MeshParticle.MinDetailModeForMotionBlur

Var

Unreal Engine Var console variable.

rMeshParticleMinDetailModeForMotionBlur

Description

Sets the minimum detail mode before mesh particles emit motion blur (Low = 0, Med = 1, High = 2, Max = 3). Set to -1 to disable mesh particles motion blur entirely. Defaults to -1.

Usage

r.MeshParticle.MinDetailModeForMotionBlur [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.