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r.MinRoughnessOverride

Var

Unreal Engine Var console variable.

rMinRoughnessOverride

Description

WARNING: This is an experimental feature that may change at any timeSets a global limit for roughness when used in the direct lighting calculationsThis can be used to limit the amount of fireflies caused by low roughness, in particular when AA is not in use 0. 0: no change (default)

Usage

r.MinRoughnessOverride [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.