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r.Mobile.AmbientOcclusionQuality

Var

Unreal Engine Var console variable.

rMobileAmbientOcclusionQuality

Description

The quality of screen space ambient occlusion on mobile platform 0: Disabled 1: Low. (default) 2: Medium 3: High

Usage

r.Mobile.AmbientOcclusionQuality [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.