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r.Mobile.AntiAliasing

Var

Unreal Engine Var console variable.

rMobileAntiAliasing

Description

Mobile default AntiAliasingMetho 0: off (no anti-aliasing 1: FXAA (default, faster than TemporalAA but much more shimmering for non static cases 2: TemporalAA(it will fallback to FXAA if SupportsGen4TAA is disabled) 3: MSAA

Usage

r.Mobile.AntiAliasing [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.