r.Mobile.DisableVertexFog
VarUnreal Engine Var console variable.
rMobileDisableVertexFog
Description
If true, vertex fog will be omitted from the most of the mobile base pass shaders. Instead, fog will be applied in a separate pass and only when scene has a fog component.
Usage
r.Mobile.DisableVertexFog [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

