r.Mobile.UseClusteredDeferredShading_ToBeRemoved
VarUnreal Engine Var console variable.
rMobileUseClusteredDeferredShading_ToBeRemoved
Description
NOTE: The mobile clustered deferred shading implementation will be removed in a future release due to low utility and use.\n
Usage
r.Mobile.UseClusteredDeferredShading_ToBeRemoved [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

